Kompliacja:
Compiled version of BT06, TD05/06 information.
Burning Lion, Blonde Zeyer
Grade 3/Gold Paladin - Human/10000 Power/No Shield
Activate (Vanguard, Limit Break 4): [Counter Blast 2 Cards] Check the top card of your Deck. If it is a <<Gold Paladin>>, call that Unit to an unoccupied Rearguard Circle, otherwise, place that card at the bottom of youer Deck. {... During this turn, this Unit gains Power equal to the Power of Units called by this effect??}
Continuous (Vanguard): During your Turn, this Uni gains 1000 Power for each <<Gold Paladin>> in your Rearguard.
Captain Nightkid
Grade 0/Granblue - Vampire/5000 Power/10000 Soul
Auto: When you Ride this Unit with another <<Granblue>>, you can call it to a Rearguard Circle.
Activate (Rearguard): [Counterblast 1 Card, Place this card in your Soul] Look at the top 10 Cards of your Deck, select 1 <<Granblue>> amongst them, send it to the Drop Zone, and then shuffle your Deck.
"Treasure is something for someone as great and wonderful as I to worry about! That's 'cuz I'm the captain!"
Deadly Sword Master
Grade 3/Granblue - Ghost/1100 Power/No Shield
Auto (Vanguard/Rearguard): If you control a non-<<Granblue>> Vanguard or Rearguard, this unit loses 2000 Power.
Activate: (Drop Zone): [Select 1 Deadly Spirit and 1 Deadly Nightmare in your Rearguard Circle, retire them] If you have a Grade 2 or higher Vanguard, you can Ride this card.
Master Swordsman Nightstorm
Grade 3/Granblue - Vampire/10000 Power/No Shield
Auto (Vanguard/Rearguard): When this Unit attacks the Vanguard, if you have a <<Granblue>> Vanguard, this Unit gains 2000 Power during this battle.
"It's bad to lose, isn't it, because you lose the chance to pick a really good woman."
Spirit-Eating Zombie Shark
Grade 3/Granblue - Vampire/10000 Power/No Shield
Auto (Vanguard/Rearguard): When this Unit is boosted by a <<Granblue>> This Unit gains 2000 Power during this Battle.
"Oh ho, it looks like it doesn't care what it eats."
Stormride Ghost Ship
Grade 2/Granblue - Ghost/11000 Power/5000 Shield
Continuous (Vanguard/Rearguard): Restraint (This Unit cannot attack).
Activate (Vanguard/Rearguard): When a <<Granblue>> of yours appears in a Rearguard Circle from the Drop Zone, this Unit loses Restraint during this turn.
Auto (Vanguard): When this Unit is boosted by a <<Granblue>>, this Unit gains 5000 Power during this battle.
"The name is this wandering ghost ship is known all across the world."
Skeleton Shock Corps Commander
Grade 0/Granblue - Skeleton/4000 Power/10000 Shield
Auto: When you ride this Unit with another <<Granblue>>, call this Unit to a Rearguard Circle.
Activate (Rearguard): [Counterblast 1, Place this Card into your Soul] Check the top 5 cards of your Deck for a Grade 3 <<Granblue>>, show it to your opponent, add it to your hand, then shuffle your Deck.
"The Commander of the Shock Corps that fears nothing. It never complains."
Spirit Master of the Icy Prison, Cocytus
Grade 3/Granblue - Skeleton/10000 Power/No Shield
Activate (Vanguard; Limit Break 4): When this Unit attacks the Vanguard, it gains 5000 Power during this battle.
Auto: [Counterblast 2 Cards] When this Unit appears in the Vanguard Circle, you can pay the cost. If you do, target 1 <<Granblue>> in your Drop Zone, Call that Unit to a Rearguard Circle.
"Awaken, sinner of hell! Cocytus Servant!"
Note: Cocytus is the icy lake that lies on the 9th circle of Hell in Dante's Inferno.
??? Banshee
Grade 1/Granblue - Ghost/6000 Power/5000 Sheild
Auto: When this Unit appears in a Rearguard Circle, target 1 other <<Granblue>>, that Unit gains 2000 Power.
Dragonic Kaiser Vermillion
Grade 3/Narukami - Thunder Dragon/11000 Power/No Shield
Activate (Vanguard, Limit Break 4): [Counter Blast 3 Cards] During this Turn, this Unit gains 2000 Power, {and this Unit can attack every Unit in the front row with 1 attack?????}
Continuous (Vanguard/Rearguard): If you have a non <<Narukami>> Vanguard or Rearguard, this Unit loses 2000 Power.
The Lightning Flash Djinn
Grade 3/Narukami - Demon/10000 Power/No Shield
Continuous (Vanguard/Rearguard): This Unit cannot attack Rearguards.
Auto: (Vanguard): When this Unit attacks, it gains 4000 Power during that Battle.
Auto (Rearguard): When this Unit attacks, if you have a <<Narukami>> Vanguard, this unit gains 2000 Power during this battle.
????? Djinn ??????
Grade 2/Narukami - Demon/8000 Power/5000 Shield
Continuous (Vanguard/Rearguard): This Unit cannot attack Rearguards.
Auto: (Vanguard): When this Unit attacks, it gains 4000 Power during that Battle.
Auto (Rearguard): When this Unit attacks, if you have a <<Narukami>> Vanguard, this unit gains 2000 Power during this battle.
The Lightning Fast Djinn
Grade 1/Narukami - Demon/6000 Power/5000 Shield
Continuous (Vanguard/Rearguard): This Unit cannot attack Rearguards.
Auto: (Vanguard): When this Unit attacks, it gains 4000 Power during that Battle.
Auto (Rearguard): When this Unit attacks, if you have a <<Narukami>> Vanguard, this unit gains 2000 Power during this battle.
Dragon Dancer Rai Rai
Grade 1/Narukami - Human/6000 Power/5000 Shield
Auto (Rearguard): [Soul Blast 2] When this Unit boosts "Thunderbreak Dragon", you can pay the cost. If you do, the boosted Unit gains 5000 Power during this turn.
Dragon Dancer Katarina
Grade 0/Narukami - Human, Stand Trigger/5000 Power/10000 Shield
Demon Dragon ??? Xi Wangmu
Grade 0/Narukami - Dragon Man, Heal Trigger/5000 Power/10000 Shield
Son of the Wind Lord, Hayate
Grade 0/Narukami - Demon, Stand Trigger/5000 Power/10000 Shield
The Little Red Lion, Cylph
Grade 0/Gold Paladin/5000 Power/10000 Shield
Auto: When you ride this card with another <<Gold Paladin>>, you can call this card to a Rearguard Circle.
Activate (Rearguard): If your Vanguard is "Knight of Divine Skill, Bowman", Place 1 "The Little Red Lion Clyph" and 1 "Knight of Fine Play, Gareth" from your Rearguard Circles into your Soul, Ride "Burning Lion, Blonde Zeyer" from your Deck.
Slaygal Double Edge G3/GP/10000 (TD Only) Activate (V/R): CB1 If you have 4 other GP in your Rearguard Circle, this Unit +2000 during this turn.
Slaygal Sword G2/GP/9000 (TD Only) Activate (V/R): CB1 If you have 4 other GP in your Rearguard Circle, this Unit +2000 during this turn.
Whirlwind of the Cliffside, Sagramore G1/GP/6000 (TD Only) Auto (R): If boosted monster hits, discard 1 card, draw 1 card.
Slaygal Dagger G1/GP/7000 (V/R): CB1 If you have 4 other GP in your Rearguard Circle, this Unit +2000 during this turn.
Tiny Fistfighter {Kuron}: Gold Paladin Shizuku Clone
Tiny Fighter {Toron} G1/GP/6000 Auto (R): Boost GP Vanguard, if you have more R than opp R, +4000
Waiving Owl G1/GP/6000 Auto (R): Boost GP Vanguard hit, bounce this card back to hands.
Halo Shield, Mark: Gold Paladin Perfect Shield
Flame of Victory G0/GP/4000 Critical Trigger, Margal Effect.
Wyvern Transport Corps: Narukami Starlight Unicorn Clone (Only)
Dragonic Deathscythe: Narukami Berserk Dragon Clone (Only)
Spark-Kid Dragoon: Narukami Shizuku Clone (Only)
Demon Dragon Fighting Demon {Karura}: Bellicosity Dragon Clone
Dragon Monk {Ensei}: G2/Narukami/7000 Auto (Vanguard/Rearguard): When attack hits Vanguard, if you have 4 Narukami R, you draw 1 card.
Beast Spirit White Tiger G0/NG/5000; If ride with NG, can call to RG Circle. Auto(R):CB1 If Boost Nova hits Vanguard, place a "Beast Spirit" into your Soul to stand 1 Rearguard NG???
Beast Spirit Vermilion Bird G1/NG Midare-Edge Clone
Beast Spirit Black Tortoise G2/NG/8000; Cursed Breath Clone
Beast Spirit Azure Dragon G3/NG/11000; Cont(VR): If other clan-2000, Auto(V): If hit V, Persona, Stand 2 Rears.
Satellite-Fall Dragon
Grade 3/Gold Paladin - Cosmo Dragon/10000 Power/No Shield
Auto (Vanguard/Rearguard): When another of your Grade 3 <<Gold Paladin>> appears in the Rearguard Circle, this Unit gains 3000 Power during this turn.
Spark-Kid Dragoon
Lizard Soldier Youshi
Grade 1/Narukami - Dragon Man/6000 Power/5000 Sield
Auto (Vanguard/Rearguard): [SB1] When this Unit attacks, if you have a <<Narukami>> Vanmguard, you can pay the cost. If you do, this Unit gains 3000 Power during this Battle.
Doctor Rogue
Granblue Heal Trigger
Deadly Spirit
Grade 2/Granblue - Ghost/9000 Power/5000 Shield
Activate [Drop Zone]: [Soul Blast 2 Cards, Target your Grade 1 or higher <<Granblue>> Rearguard, retire it] If you have a <<Granblue>> Vanguard, you can call this card to a Rearguard Circle.
Deadly Nightmare
Grade 1/Granblue - Ghost/7000 Power/5000 Shield
Activate [Drop Zone]: [Soul Blast 2 Cards, Target your <<Granblue>> Rearguard, retire it] If you have a <<Granblue>> Vanguard, you can call this card to a Rearguard Circle.
???
Grade 1/Granblue - Ghost/6000 Power/5000 Shield
Auto (Vanguard/Rearguard): [Target 1 card in your hand, discard it] When this Unit attacks, you can pay the cost. If yudo, this Unit gains 4000 Power during this battle.
Ghostly Pirate of the Freezing Night
Grade 2/Granblue - Ghost/8000 Power/5000 Shield
{Auto (V/R): When this Unit attacks, if you have more cards in your hand than your opponent, during this battle, this Unit gains 3000 Power.}
Child Frank
Grade 1/Granblue - Workeroid/7000 Power/5000 Shield
Activate (Vanguard/Rearguard): [Counterblast 1 Card] This Unit gains 1000 Power during this turn.
Ghostie John
Grade 1/Granblue - Ghost/6000 Power/5000 Shield
Auto (Rearguard): During a Battle in which this Unit boosts a <<Granblue>>, if the attack hits the Vanguard, you can return this card to your hand.
Shield of Halos, Mark
Gold Paladin Perfect Guard.
Silver Fang Witch
Grade 1/Gold Paladin - Human/5000 Power/5000 Shield
Auto: [Soul Blast 2 Cards] When this Unit appears in the Rearguard Circle, if you have a <<Gold Paladin>> Vanguard, you can pay the cost. If you do, draw 1 card.
Beast Spirit Scarlet Bird
Grade 1/Nova Grappler - ?/6000 Power/5000 Shield
Auto (Vanguard/Rearguard): When this Unit's Attack hits the Vanguard, if you have a <<Nova Grappler>>, you can look at the top 5 cards of your Deck, search for 1 "Beast Spirit Azure Dragon", add it to your hand, and then place the remaining cards at the bottom of your Deck in any order.
Little Fist Fighter {Kuron}